Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. "Instant Grow Trees" can be downloaded to grow these trees immediately. Some people might be anxious to meet the new farmer. They can use Prismatic Shards that have been previously obtained. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Fixed a couple compatibility issues with other mods. It would be a nice gesture to introduce yourself around town. ?, and ???. Cindersap Forest has added warp patching logic applied to it. Added more light to houses that have Christmas decorations during winter. Fixed an issue where out of season forage would hang around the beginning of the new season. Players can no longer purchase stardrops from secret shops. This means more NPCs will now accept it as a gift! Fixed a bug where Sophia didn't return home after running errands during marriage. Removed the event script in the optional download file (I no longer have the time to update this word document). If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. Fixed an issue where SVE fish roe didn't accurately reflect colors. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. The Rainbow Shell is found via foraging at The Beach in the Summer. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Made it easier for players to reach the farm cave (IF2R and only on a new save). Fixed an issue where Andy was in the same spot as Kent at the saloon. Marlon has received a new event, taking place at the railroad when raining. Altered the tree shadow tiles in the south west corner of Cindersap Forest. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. Added shadows under the adventurer guild dock. Some are hidden, but not all. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. Olivia no longer tells the player they worked as an accountant. Visit the beach south of town before 5:00pm. Thursdays will contain a mix of these activities throughout the year. This config will change Sophia's portrait art to look more older. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Perfect for players who experience lag with mist effects or who don't want the effects displayed. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Increased forage spawns at Calico Desert by 20%. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Fixed tiling issues at Shearwater Bridge. Remastered Susan's old 8 heart event to a 10 heart event. Fixed a tile on IF2R that would prevent players tilling it in. Added crocus forage to Sprite Spring during winter. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Fixed an issue where some of the new crop tilesheets weren't correctly centered. This wiki is a read-only version of the Stardew Valley Wiki. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. Decreased mushroom colony sale price (125g > 105g). Reduced the idle/awkward pauses. Added the Custom NPC Fixes framework as a required mod. Fixed Sam's 10 heart event. Fixed a graphical glitch on Pam's upgraded house. He'll also start disliking all alcoholic beverages and loving chicken related produce. This translates to summer 17th year 3. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. Fixed an issue where SVE host player questlines didn't reflect for farmhands. Fixed an issue where players got stuck during the ??? Added rare dynamic schedules for the following NPC groups: [Lewis + Marnie], [Penny + Sam], [Sebastian + Abigail + Sam + Victor], [Shane + Jas], [Sophia + Scarlett], [Emily + Sandy], [Leah + Elliot], [Alex + Haley], and [Pierre + Caroline]. Changed Shearwater Bridge dimensions (80x40 > 60x40). Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Added 5 fish, all caught at Ginger Island. Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Added Scarlett as a fully fledged NPC. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Added 216 entries of dialogue for Community Day. Added new winners for the first year egg hunt if the player loses. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Buildings cost more gold and require more resources to construct. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Can you learn to live off the land and turn these overgrown fields into a thriving home? Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Added a couple blush expressions for Olivia and changed her default blush expression. Players can now refill their watering cans at Marnie's crop field. Classic bruschetta made with simple ingredients of petite diced tomatoes, basil, and garlic. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Fixed an issue where the game froze during Harvey's 10 heart event. Extended the entrance in the desert railway to the Crimson Badlands. Fixed an issue where farmhands would crash during community center warp events. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. Players must install this optional file if they wish to continue playing with this map. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. This will be removed in SMAPI 3.0. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. Items must be collected while quest is active. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Definitely nothing like that. A dozen leeks should do the trick they're his favorite. If SVE isn't your thing then I recommend expanded access maps. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Share Requirements This will prevent some installation issues many players are experiencing. SVE fish data is now appended instead of overwriting vanilla location entries. Adjusted Victor's portrait shading to match ConcernedApe's shading style. Simply entering the building upon removing the gated debris is now the only requirement. Removed an invisible barrier behind the repaired greenhouse on IF2R. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Fixed several map tiling errors at the Highlands. The new vanilla end-game weapons have the tempered galaxy weapon stats. He is somewhat of a playboy and really likes to watch fashion and modelling shows. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Fixed a couple glitched tiles on IF2R and on various maps. Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Extended a secret area on Grandpa's Farm. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Players are no longer placed in the crossroad when entering from the south. You've inherited your grandfather's old farm plot in Stardew Valley. jadefyrexiii 4 mo. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. All special orders will show up again if attempted and failed. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Fixed an issue where Olivia's 6 heart event caused crashes. -Crop phases didn't display correctly in Pelican Town. on rainy days. Fixed a bug where certain map patches didn't trigger for farmhands. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. It'll now correctly trigger in Pelican Town. Added a new configuration called "OlderSophiaPortraits". Changed the IF2R hardwood area entrance from a ladder to an incline. Fixed an error where the backwoods signpost didn't give the player directions. Increased starfish sale price (120g > 150g). The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Fixed typos in locational messages and dialogue. Changed the format of several location messages to letters. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Sprite Spring flower forage now slowly accumulates until the end of the week. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Fixed an issue where several SVE questlines could appear on the special order board. Redesigned Crimson Badland serpents. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter. When doing a special order that requires shipping items, the player can ship the remaining items on the final day. Added Eemie's Recolor! Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Hello there. The most recent update of Custom NPC Fixes is required for Susan to function correctly. Added a new soundtrack: "Camilla's Tower". Fixed Marlon's event when it'd activate when it wasn't raining. Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Added Sophia's grange display to the SDV fair. Slightly redesigned the interiors of Leah's house, the saloon, and Marnie's Ranch (walls and back layer only). Fixed an issue where players couldn't access ??? Unless specified, the resources needed for special orders must be collected after the special order has been accepted. -The trash bear disappeared Dusty from his doghouse (poor Dusty). Removed the Harvest Goddess compatibility patch. Fixed the compatibility patch for the Magic mod. Changed Demetrius' and Robin's Luau dialogues. Fixed many glitched back layer tiles in many maps. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. This event is triggered after the player has seen the Sprite Spring event. The Wizard is creating a staff of phenomenal power. Changed Andy's 8 heart event pacing, dialogue, and location. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Content is available under Creative Commons Attribution-NonCommercial-ShareAlike unless otherwise noted. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Fixed day/night tiles in all villager houses. Added Victor to Sam's 8 heart event as a background character. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Fixed a bug where Alesia had a double in the Adventurer Guild. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. New "things" are now available in place of the old "things". Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. Added a new festival: 'Community Day'. Remodeled Susan's house and Emerald Farm. Willy now visits Shearwater Bridge after closing his shop on Thursdays. Made many dialogue changes in these two events. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Added a couple more egg locations to the egg festival, making it a little easier to win. Players must now complete the Joja warehouse to unlock year-round seeds. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. (Framework Mod) SMAPI is required for any of this to work.
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